MEMORY/PLACE: MY HOUSE
MEMORY/PLACE: MY HOUSE is an installation which features a navigable virtual reality representation of the artists' childhood home, recreated in 3d using home movies, diaries, and photographs as source material. Using primarily a set of videos from 1988 and 1989 taken by the artist's father, who later died in that home after suffering from dementia, the artist stitched together photos and videos which are triggered by the users' presence.

The installation asks users to imagine the emotional impact that future archiving technologies will have on personal memories in the immediate wake of Facebook's purchase of Oculus.






Featured at:
Memory Burn at bitforms gallery (2015)
Placelessness at Illinoise State University Gallery (2016)
Bunker at Sotheby's S2 Gallery New York (2017)

Press:
artspace
creator's project
art uncovered
the atlantic